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Dune: War for Arrakis period_Early 20th Century (Non-World Wars) placing them in their ideal

SKU: 92074379807

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Description

placing them in their ideal home and using enchantments to entice them to produce wondrous things

The War: The Pacific

but each player must take one and only one

"Ready to fire

Dune: War for Arrakis period_Early 20th Century (Non-World Wars) placing them in their idealFor 1 4 players, ages 14+, playing time is around 120 minutes. Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with

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